Druid Preview

A bit later than all the other druids, didnt realy had to add anything special.
At first when i've read the preview i was a bit shocked.
I saw that HoT's were gonna profit from haste and crit but there was no mention of DoT's.
Later on however GC clarified that while it may not have made the preview druid DoT's are certainly gonna profit from haste and crit(phew).

Were getting some new toys aswell to play with.
I kinda like the way that Thrash looks, could use some more buttons in dungeons besides swipe.
Stampeding Roar could play out well at some fights aswell.
And how can i not mention the Fungal Mine we are going to get. I wonder how they are going to do this, 40 yard range no cooldown and instant cast, we dont know if you can put down more than 1 but so far it looks a bit OP.

There are also some sad thing in the preview, the removal of treeform and making it into a cooldown'ish thing. while i may not raid as resto i have certainly done my fair share of resto action and i dont see why they would want to remove something exential to druids: Shapeshifting.
It just sounds wrong.

1 comment:

  1. I'm liking the feral interrupt, in addition to the other moves you mentioned.

    And as a feral druid who's leveling another druid JUST so I can have a tree, I have mixed feelings about losing the constant tree form.

    On one hand, the part of their argument that talks about druids being able to show armor is compelling - That part intrigues me, and I like that the concept is being explored - but on the other, I was SO excited to get my new limbs at level 50! So, we'll see how it plays out when the changes go live...